SegaSonic Popcorn Shop

In today's installment of Hedgehogs Never Tell I'd like to do something completely different.

In 1993, as I've said, countless times, Sonic was the hypest shit. His shit-eating grin graced every imaginable product conceivable - transcending typical gaming merchandise, Sonic got his own Thanksgiving Day Parade float, was emblazoned on commercial jets, and had several concurrent television series. This, of course wasn't enough milk for Sega, who decided to throw their IP into the ring, and tackle the exciting, competitive world of....

Vending machines....


Joy Mech Fight

1993 was the golden-age a fighting games. Major classic franchises - Fatal FurySamurai ShodownStreet Fighter, Mortal Kombat, et al - had dug their tendrils into the minds and hearts of the masses. All the while, Sega was innovating in bold new ways, introducing both the genre and its dedicated fans to the third dimension, with their brand-new IP, Virtua Fighter.

But what about Sega's then rival in the home-market, Nintendo? Without the arcade presence they had in the early eighties, surely Nintendo could not compete with the likes of Capcom, SNK, Sega, and Namco, right?

Yes, you are right.