We're back to doujin-games. Released at the "prestigious" Japanese nerd-collective, Comiket 69 in 2005, Suguri is a rather unique horizontal shooting-game, featuring clever mechanics that, while not genre-redefining, allow Suguri to stand on it's own as a solid, if not essential shooting experience.
Developed & Published by: Orange-Juice
Localized by: Rockin' Android
Released on: Dec. 8, 2005 (JPN)/ Feb. 1, 2012 (US)
Starring a young woman with a lot of guns, intent on saving Earth from robots, or something, Suguri, like most shooters, focuses on dodging enemy fire. This is accomplished in a very unconventional manner, however, by means of air-dashing. The game features a dedicated dashing button, which not only grants you greater mobility around the screen, but also disables your hurtbox, making you invincible. While dashing you can fly directly through enemy bullets and lasers.
|PROTIP - Lunge yourself directly at enemy-bullets to remain alive. It is unknown if this works in real-life|
|Most bosses are fellow anime-waifus, but some of them are Missile-Launching Gundams|
|Suguri uses a bomb to defeat a sub-boss, before killing Saki with a flamethrower.|
|Every doujin shooter eventually just degrades into Touhou.|
Enjoy the first stage of Suguri, played as poorly as possible, with a flamethrower.
Suguri was originally released in 2005, and would remain a Japanese-exclusive for seven years, until localization heroes, Rockin' Android translated the last revision of the game and released it for the western-market under the moniker SUGURI - Perfect Edition. It's also featured as part of The Suguri Collection, which includes the spin-off, (and Senko no Ronde clone) Acceleration of Suguri.
Special thanks to the weebs over at the SuguriWiki